Update
Use this enumeration to instruct Unity to execute the physics simulation immediately after Update.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
Update = 1
Remarks
Executing the physics simulation during Update provides a less stable and deterministic physics simulation due to the unpredictable fluctuations in framerate that can arise. However, the physics simulation is always synchronized each frame, including contacts between Colliders. This mode doesn't require Rigidbody interpolation.
Additional Resources: _simulationMode