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Unity Engine


Initial

Each particle inherits the emitter's velocity on the frame when it was initially emitted.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Initial = 0

Remarks

Each particle then maintains this constant velocity throughout its lifetime. The magnitude of the velocity can be modified by the curve multiplier.