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RealtimeIndirectEmission

The emissive lighting will affect Realtime indirect global illumination (e.g., Enlighten). This means that the emissive material light will bounce around in the scene realtime.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
RealtimeIndirectEmission = 1