RealtimeIndirectEmission
The emissive lighting will affect Realtime indirect global illumination (e.g., Enlighten). This means that the emissive material light will bounce around in the scene realtime.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
RealtimeIndirectEmission = 1