Control
Is Control key held down?
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Control = 2
Remarks
Additional Resources: Event.control.
Examples
using UnityEngine;using UnityEngine.UIElements;[RequireComponent(typeof(UIDocument))]public class Example : MonoBehaviour{ void OnEnable() { var button = new Button(); button.RegisterCallback<ClickEvent>(e => { if ((e.modifiers & EventModifiers.Control) != 0) { if ((e.modifiers & EventModifiers.Shift) != 0) Debug.Log("Control+Shift is pressed"); else Debug.Log("Control is pressed"); } else if ((e.modifiers & EventModifiers.Shift) != 0) { Debug.Log("Shift is pressed"); } }); GetComponent<UIDocument>().rootVisualElement.Add(button); }}