Console
A stationary gaming console.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Console = 2
Examples
//Attach this script to a GameObject//This script checks what device type the Application is running on and outputs this to the consoleusing UnityEngine;public class DeviceTypeExample : MonoBehaviour{ //This is the Text for the Label at the top of the screen string m_DeviceType; void Update() {//Output the device type to the console window Debug.Log("Device type : " + m_DeviceType); //Check if the device running this is a console if (SystemInfo.deviceType == DeviceType.Console) { //Change the text of the label m_DeviceType = "Console"; } //Check if the device running this is a desktop if (SystemInfo.deviceType == DeviceType.Desktop) { m_DeviceType = "Desktop"; } //Check if the device running this is a handheld if (SystemInfo.deviceType == DeviceType.Handheld) { m_DeviceType = "Handheld"; } //Check if the device running this is unknown if (SystemInfo.deviceType == DeviceType.Unknown) { m_DeviceType = "Unknown"; } }}