D3DHDRDisplayBitDepth10
Unity will use R10G10B10A2 buffer format and Rec2020 primaries with ST2084 PQ encoding.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
D3DHDRDisplayBitDepth10 = 0