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Unity Engine


BasedOnRenderers

Animation is disabled when renderers are not visible.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
BasedOnRenderers = 1

Remarks

This culling method is more suitable when you have renderers attached after import - it will take renderers (like mesh renderers, particle renderers and so on) attached to this gameObject or children of this game object.