BasedOnRenderers
Animation is disabled when renderers are not visible.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
BasedOnRenderers = 1
Remarks
This culling method is more suitable when you have renderers attached after import - it will take renderers (like mesh renderers, particle renderers and so on) attached to this gameObject or children of this game object.