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Unity Engine


HasProceduralInstancing(Shader)

Determines whether the specified Shader contains a valid Procedural Instancing variant.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool HasProceduralInstancing(Shader s)

Parameters

The Shader to check.

Returns

Type

Description

boolReturns true if the Shader has a valid Procedural Instancing variant. Returns false otherwise.