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Unity Engine


GetRayGenerationShaderName(RayTracingShader, int)

Returns the name of a user-defined ray generation Shader from within a RayTracingShader.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static string GetRayGenerationShaderName(RayTracingShader s, int shaderIndex)

Parameters


shaderIndex

The ray generation Shader index for which to retrieve the name.

Returns

Type

Description

stringThe name of the ray generation Shader at the index passed using the "shaderIndex" argument.

Remarks