ClearForces()
Clear any user forces that have been applied to this body. Forces on a body are automatically cleared when a simulation step completes, however under some circumstances it may be desirable to clear the forces explicitly.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public void ClearForces()