GetPlayerDependenciesForObject
Returns a list of objects referenced by an object.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
GetPlayerDependenciesForObject(ObjectIdentifier, BuildTarget, TypeDB)
Returns a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(ObjectIdentifier objectID, BuildTarget target, TypeDB typeDB)
Parameters
Returns
Type | Description |
|---|---|
| ObjectIdentifier[] |
Remarks
Internal use only. See note on ContentBuildInterface.
GetPlayerDependenciesForObject(ObjectIdentifier, BuildTarget, TypeDB, DependencyType)
Returns a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(ObjectIdentifier objectID, BuildTarget target, TypeDB typeDB, DependencyType mode)
Parameters
Returns
Type | Description |
|---|---|
| ObjectIdentifier[] |
Remarks
Internal use only. See note on ContentBuildInterface.
GetPlayerDependenciesForObject(Object, BuildTarget, TypeDB)
Returns a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(Object targetObject, BuildTarget target, TypeDB typeDB)
Parameters
Returns
Type | Description |
|---|---|
| ObjectIdentifier[] |
Remarks
Internal use only. See note on ContentBuildInterface.
GetPlayerDependenciesForObject(Object, BuildTarget, TypeDB, DependencyType)
Returns a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(Object targetObject, BuildTarget target, TypeDB typeDB, DependencyType mode)
Parameters
Returns
Type | Description |
|---|---|
| ObjectIdentifier[] |
Remarks
Internal use only. See note on ContentBuildInterface.