AssetBundleInfo
Container for holding asset loading information for an AssetBundle to be built.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
public class AssetBundleInfo
Remarks
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
Constructors
Constructor | Description |
|---|---|
| AssetBundleInfo() | Default constructor for an empty AssetBundleInfo. |
Properties
Property | Description |
|---|---|
| bundleAssets | List of asset loading information for an AssetBundle. |
| bundleName | Friendly AssetBundle name. |