GetGlobalUsageFromGraphicsSettings()
Returns the global usage information calculated by the Shader Stripping section of Graphics Settings.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
public static BuildUsageTagGlobal GetGlobalUsageFromGraphicsSettings()
Returns
Type | Description |
|---|---|
| BuildUsageTagGlobal |
Remarks
Internal use only. See note on ContentBuildInterface.