CalculatePlayerDependenciesForGameManagers
Calculates dependency information for various internal Unity game manager classes.
Read time 2 minutesLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
CalculatePlayerDependenciesForGameManagers(BuildSettings, BuildUsageTagGlobal, BuildUsageTagSet)
Calculates dependency information for various internal Unity game manager classes.
public static GameManagerDependencyInfo CalculatePlayerDependenciesForGameManagers(BuildSettings settings, BuildUsageTagGlobal globalUsage, BuildUsageTagSet usageSet)
Parameters
Settings for dependency calculation.
Global usage tag for lighting and fog modes in use in the project.
Output usage tags generated from dependency calculation.
Returns
Type | Description |
|---|---|
| GameManagerDependencyInfo | The calculated dependencies for internal Unity game manager classes. |
Remarks
Internal use only. See note on ContentBuildInterface.
CalculatePlayerDependenciesForGameManagers(BuildSettings, BuildUsageTagGlobal, BuildUsageTagSet, BuildUsageCache)
Calculates dependency information for various internal Unity game manager classes.
public static GameManagerDependencyInfo CalculatePlayerDependenciesForGameManagers(BuildSettings settings, BuildUsageTagGlobal globalUsage, BuildUsageTagSet usageSet, BuildUsageCache usageCache)
Parameters
Settings for dependency calculation.
Global usage tag for lighting and fog modes in use in the project.
Output usage tags generated from dependency calculation.
Optional cache object to use for improving performance with multiple calls to this api.
Returns
Type | Description |
|---|---|
| GameManagerDependencyInfo | The calculated dependencies for internal Unity game manager classes. |
Remarks
Internal use only. See note on ContentBuildInterface.
CalculatePlayerDependenciesForGameManagers(BuildSettings, BuildUsageTagGlobal, BuildUsageTagSet, BuildUsageCache, DependencyType)
Calculates dependency information for various internal Unity game manager classes.
public static GameManagerDependencyInfo CalculatePlayerDependenciesForGameManagers(BuildSettings settings, BuildUsageTagGlobal globalUsage, BuildUsageTagSet usageSet, BuildUsageCache usageCache, DependencyType mode)
Parameters
Settings for dependency calculation.
Global usage tag for lighting and fog modes in use in the project.
Output usage tags generated from dependency calculation.
Optional cache object to use for improving performance with multiple calls to this api.
Specifies how to calculate dependencies between internal Unity game managers and game assets.
Returns
Type | Description |
|---|---|
| GameManagerDependencyInfo | The calculated dependencies for internal Unity game manager classes. |
Remarks
Internal use only. See note on ContentBuildInterface.