Once
When time reaches the end of the animation clip, the clip will automatically stop playing and time will be reset to beginning of the clip.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Once = 1
Remarks
Note that when playing backwards and when the time reaches the beginning the clip will automatically stop playing, but the time won't be reset to the end - it will be kept at the beginning.
Additional Resources: AnimationState.wrapMode, AnimationState.time, AnimationState.speed properties.