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Unity Engine


TextValueField<TValueType>.TextValueInput

This is the inner representation of the Text input.
Read time 6 minutesLast updated 4 days ago

Definition

protected abstract class TextValueField<TValueType>.TextValueInput : TextInputBaseField<TValueType>.TextInputBase, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler

Properties

Property

Description

allowedCharactersMethod to override to indicate the allowed characters in the actual field.
formatStringFormats the string.

Methods

Method

Description

ApplyInputDeviceDeltaCalled when the user is dragging the label to update the value contained in the field.
StartDraggingMethod called by the application when the label of the field is started to be dragged to change the value of it.
StopDraggingMethod called by the application when the label of the field is stopped to be dragged to change the value of it.
StringToValueConverts a string to a value type.
ValueToStringConvert the value to string for visual representation.

Inheritance

Inherited Members