visualTreeAssetSource
Stores the asset reference, if the generated element is cloned from a VisualTreeAsset.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
[CreateProperty(ReadOnly = true)]public VisualTreeAsset visualTreeAssetSource { get; }