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Unity Engine


PanelChangedEventBase<T>

Abstract base class for events notifying of a panel change.
Read time 2 minutesLast updated 4 days ago

Definition

public abstract class PanelChangedEventBase<T> : EventBase<T>, IDisposable, IPanelChangedEvent where T : PanelChangedEventBase<T>, new()

Properties

Property

Description

destinationPanelIn the case of AttachToPanelEvent, the panel to which the event target element is now attached. In the case of DetachFromPanelEvent, the panel to which the event target element will be attached.
originPanelIn the case of AttachToPanelEvent, the panel to which the event target element was attached. In the case of DetachFromPanelEvent, the panel from which the event target element is detached.

Methods

Method

Description

InitResets the event members to their initial values.

Static Methods

Method

Description

GetPooledGets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use
Dispose()
to release them.

Inheritance