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Unity Engine


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Unity Engine


MouseDownEvent

This event is sent when a mouse button is pressed.
Read time 3 minutesLast updated 10 days ago

Definition

public class MouseDownEvent : MouseEventBase<MouseDownEvent>, IDisposable, IMouseEvent

Remarks

The mouse down event is sent to a visual element when a mouse button is pressed inside the element. A MouseDownEvent uses the default mouse event propagation path: it trickles down, bubbles up and can be cancelled. Disabled elements won't receive this event by default.

Constructors

Constructor

Description

MouseDownEvent()Constructor. Avoid creating new event instances. Instead, use GetPooled() to get an instance from a pool of reusable event instances.

Methods

Method

Description

InitResets the event members to their initial values.

Static Methods

Method

Description

GetPooledGets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use
Dispose()
to release them.

Inheritance