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Unity Engine


IMouseEvent

Interface for mouse events.
Read time 1 minuteLast updated 4 days ago

Definition

public interface IMouseEvent

Properties

Property

Description

actionKeyReturns true if the platform-specific action key is pressed. This key is Cmd on macOS, and Ctrl on all other platforms.
altKeyReturn true if the Alt key is pressed.
buttonA value that indicates which mouse button was pressed or released (if any) to cause this event: 0 is the left button, 1 is the right button, 2 is the middle button. A negative value indicates that no mouse button changed state during this event.
clickCountThe number of times the button is pressed.
commandKeyReturn true if the Windows/Command key is pressed.
ctrlKeyReturn true if the Ctrl key is pressed.
localMousePositionThe mouse position in the current target coordinate system.
modifiersFlag set holding the pressed modifier keys (Alt, Ctrl, Shift, Windows/Command).
mouseDeltaMouse position difference between the last mouse event and this one.
mousePositionThe mouse position in the panel coordinate system.
pressedButtonsA bitmask that describes the currently pressed buttons.
shiftKeyReturn true if the Shift key is pressed.