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Unity Engine


PlaceBehind(VisualElement)

Places this element right before the sibling element in their parent children list. If the element and the sibling position overlap, the element will be visually behind of its sibling.
Read time 1 minuteLast updated 4 days ago

Definition

public void PlaceBehind(VisualElement sibling)

Parameters

The sibling element.

Remarks

The elements must be siblings.