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Unity Engine


FlushEverythingImmediately

Indicates that a change was made to the terrain that was so significant that the internal rendering data need to be flushed and recreated.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
FlushEverythingImmediately = 8

Remarks

This flag is set when the terrain is loaded or when tree or detail prototypes are changed.