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Unity Engine


DelayedHolesUpdate

Indicates a change to the Terrain holes data, which doesn't include LOD calculations and tree/vegetation updates.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
DelayedHolesUpdate = 128

Remarks

This flag is set after calls to TerrainData.SetHolesDelayLOD.