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Unity Engine


RGB565

Color render texture format.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
RGB565 = 4

Remarks

5 bits for Red channel, 6 bits for Green channel, 5 bits for Blue channel
Note that not all graphics cards support 16 bit textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.