RGB565
Color render texture format.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
RGB565 = 4
Remarks
5 bits for Red channel, 6 bits for Green channel, 5 bits for Blue channel
Note that not all graphics cards support 16 bit textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.
Additional Resources: RenderTexture class, SystemInfo.SupportsRenderTextureFormat.