LerpUnclamped(Quaternion, Quaternion, float)
Interpolates between a and b by t and normalizes the result afterwards. The parameter t is not clamped.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static Quaternion LerpUnclamped(Quaternion a, Quaternion b, float t)
Parameters
Returns
Type | Description |
|---|---|
| Quaternion |
Remarks
This is faster than Slerp but looks worse if the rotations are far apart.
Additional Resources: Quaternion.Lerp, Quaternion.SlerpUnclamped.