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Unity Engine


LerpUnclamped(Quaternion, Quaternion, float)

Interpolates between a and b by t and normalizes the result afterwards. The parameter t is not clamped.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static Quaternion LerpUnclamped(Quaternion a, Quaternion b, float t)

Parameters

Returns

Type

Description

Quaternion

Remarks

This is faster than Slerp but looks worse if the rotations are far apart.