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Unity Engine


HumanPose

Retargetable humanoid pose.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Struct
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public struct HumanPose

Remarks

Represents a humanoid pose that is completely abstracted from any skeleton rig. Additional Resources: HumanPoseHandler.

Fields

Value

Description

bodyPositionThe human body position for that pose.
bodyRotationThe human body orientation for that pose.
musclesThe array of muscle values for that pose.