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Unity Engine


bodyRotation

The human body orientation for that pose.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public Quaternion bodyRotation

Remarks

Average body orientation. The average body orientation up vector is computed out of the hips and shoulders middle points. The front vector is then the cross product of the up vector and average left/right hips/shoulders vectors.