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Unity Engine


Random

4 random numbers. The first 3 are deterministic and assigned once when each particle is born, but the 4th value will change during the lifetime of the particle.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Warning
Deprecated. ParticleSystemVertexStreams is deprecated. Please use ParticleSystemVertexStream instead.
Random = 8192