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Unity Engine


Destroy

When the Joint2D breaks, call Joint2D.OnJointBreak2D(Joint2D) and then destroy the component.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
Destroy = 3

Remarks

When the joint is destroyed, no further joint breaking can occur.