MouseDown
Mouse button was pressed.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
MouseDown = 0
Remarks
This event gets sent when any mouse button is pressed. Use Event.button to determine which button was pressed down.
Examples
using UnityEngine;public class Example : MonoBehaviour{ void OnGUI() { Event m_Event = Event.current; if (m_Event.type == EventType.MouseDown) { if (m_Event.pointerType == PointerType.Pen) //Check if it's a pen event. Debug.Log("Pen Down."); else Debug.Log("Mouse Down."); //If it's not a pen event, it's a mouse event. } }}