Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


MouseDown

Mouse button was pressed.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
MouseDown = 0

Remarks

This event gets sent when any mouse button is pressed. Use Event.button to determine which button was pressed down.
Additional Resources: EventType, Event.Use.

Examples

using UnityEngine;public class Example : MonoBehaviour{ void OnGUI() { Event m_Event = Event.current; if (m_Event.type == EventType.MouseDown) { if (m_Event.pointerType == PointerType.Pen) //Check if it's a pen event. Debug.Log("Pen Down."); else Debug.Log("Mouse Down.");         //If it's not a pen event, it's a mouse event. } }}