ExecuteCommand
Execute a special command (eg. copy & paste).
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
ExecuteCommand = 14
Remarks
"Copy", "Cut", "Paste", "Delete", "FrameSelected", "Duplicate", "SelectAll" and so on. Sent only in the editor. Example. Checking that that a frame has the focus:
using UnityEngine; public class Example : MonoBehaviour { void OnGUI() { //implement frame selection Event e = Event.current; if (e.type == EventType.ExecuteCommand || e.type == EventType.ValidateCommand) { if (Event.current.commandName == "FrameSelected") Debug.Log("frame selected"); } } }
Additional Resources: Event.commandName, EventType.ValidateCommand.