SetMinMax(Vector3, Vector3)
Sets the bounds to the min and max value of the box.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void SetMinMax(Vector3 min, Vector3 max)
Parameters
Remarks
Using this function is faster than assigning min and max separately.