DecompressOnLoad
The audio data is decompressed when the audio clip is loaded.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
DecompressOnLoad = 0
Remarks
The audio clip will load the data and make sure it's kept in memory in decompressed form, allowing scripts to modify the audio data.