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Unity Engine


DecompressOnLoad

The audio data is decompressed when the audio clip is loaded.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
DecompressOnLoad = 0

Remarks

The audio clip will load the data and make sure it's kept in memory in decompressed form, allowing scripts to modify the audio data.