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Unity Engine


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Unity Engine


Normal

Normal compression enabled.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Normal = 2

Remarks

Normals are stored in 16-bit floating point format when this flag is enabled and the platform supports it. Uncompressed normals are stored in 32-bit floating point format.