ReplaceNameBased
Replaces the Prefab using name based lookup in the transform hierarchy.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
ReplaceNameBased = 2
Remarks
This is internally used by the model importer and is useful for relating game object hierarchy built from scratch to an existing Prefab without breaking connections.