PostLateUpdate.UpdateCanvasRectTransform
Player loop system for updating Canvas RectTransforms that isn't part of the default Player loop.
阅读时间1 分钟最后更新于 5 天前
Definition
- Type: Struct
- Namespace: UnityEngine.PlayerLoop
- Assembly: UnityEngine.CoreModule
public struct PostLateUpdate.UpdateCanvasRectTransform
Remarks
EarlyUpdate.UpdateCanvasRectTransformPostLateUpdate.PlayerUpdateCanvasesThis struct has no members and isn't attached to any native engine code. For more information, refer to Customizing the Player loop.