PostLateUpdate.EnlightenRuntimeUpdate
Native Player loop system that updates Enlighten Realtime Global Illumination.
阅读时间1 分钟最后更新于 5 天前
Definition
- Type: Struct
- Namespace: UnityEngine.PlayerLoop
- Assembly: UnityEngine.CoreModule
public struct PostLateUpdate.EnlightenRuntimeUpdate
Remarks
This system is active only in Players, and only on platforms that support Enlighten Realtime Global Illumination. In the Editor, Unity updates Enlighten Realtime Global Illumination outside the Player loop.
This struct identifies a native system in the Player loop. It has no members, and the system's update logic runs in native engine code. Use this type with PlayerLoopSystem.type to find the system when you reorder, replace, or remove it in a custom Player loop. For more information, refer to Customizing the Player loop.