v1.1.0
Latest
2021.3+

Class JoinAllocationAllOf

JoinAllocationAllOf model

Inheritance
JoinAllocationAllOf
Namespace: Unity.Services.Relay.Models
Syntax
[Preserve]
public class JoinAllocationAllOf

Constructors

JoinAllocationAllOf(Byte[])

Creates an instance of JoinAllocationAllOf.

Declaration
[Preserve]
public JoinAllocationAllOf(byte[] hostConnectionData)
Parameters
TypeNameDescription
Byte[]hostConnectionData

A base64-encoded representation of an encrypted connection data blob describing the allocation and Relay server of the player who created the join code. Connecting players can use this data to establish communication with the host player.

Properties

HostConnectionData

A base64-encoded representation of an encrypted connection data blob describing the allocation and Relay server of the player who created the join code. Connecting players can use this data to establish communication with the host player.

Declaration
[Preserve]
public byte[] HostConnectionData { get; }
Property Value
TypeDescription
Byte[]