v1.1.4
Latest
2022.3+

Class StoredMatchmakingResults

Represents the data that is stored by the Matchmaker service when a match is created

Inheritance
System.Object
StoredMatchmakingResults
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Matchmaker.Models
Syntax
[Preserve]
public class StoredMatchmakingResults

Constructors

StoredMatchmakingResults(StoredMatchProperties, String, String, String, String, String, String, String)

Represents the data that is stored by the Matchmaker service when a match is created

Declaration
[Preserve]
public StoredMatchmakingResults(StoredMatchProperties matchProperties = null, string generatorName = null, string queueName = null, string poolName = null, string environmentId = null, string backfillTicketId = null, string matchId = null, string poolId = null)
Parameters
TypeNameDescription
StoredMatchPropertiesmatchProperties

matchProperties param

System.StringgeneratorName

generatorName param

System.StringqueueName

Matchmaking queue that created the match.

System.StringpoolName

Matchmaking pool that created the match.

System.StringenvironmentId

Unity Gaming Services Project Environment ID.

System.StringbackfillTicketId

The unique ID of the backfill ticket.

System.StringmatchId

Unique ID of the match.

System.StringpoolId

The ID of pool that the match is in.

Properties

BackfillTicketId

The unique ID of the backfill ticket.

Declaration
[Preserve]
public string BackfillTicketId { get; }
Property Value
TypeDescription
System.String

EnvironmentId

Unity Gaming Services Project Environment ID.

Declaration
[Preserve]
public string EnvironmentId { get; }
Property Value
TypeDescription
System.String

GeneratorName

Parameter generatorName of StoredMatchmakingResults

Declaration
[Preserve]
public string GeneratorName { get; }
Property Value
TypeDescription
System.String

MatchId

Unique ID of the match.

Declaration
[Preserve]
public string MatchId { get; }
Property Value
TypeDescription
System.String

MatchProperties

Parameter matchProperties of StoredMatchmakingResults

Declaration
[Preserve]
public StoredMatchProperties MatchProperties { get; }
Property Value
TypeDescription
StoredMatchProperties

PoolId

The ID of pool that the match is in.

Declaration
[Preserve]
public string PoolId { get; }
Property Value
TypeDescription
System.String

PoolName

Matchmaking pool that created the match.

Declaration
[Preserve]
public string PoolName { get; }
Property Value
TypeDescription
System.String

QueueName

Matchmaking queue that created the match.

Declaration
[Preserve]
public string QueueName { get; }
Property Value
TypeDescription
System.String