v1.1.4
Latest
2022.3+

Class JSONPatchTests.LobbyPlayer

Inheritance
System.Object
JSONPatchTests.LobbyPlayer
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Lobbies.Tests
Syntax
public class LobbyPlayer

Methods

Lobby_Player_Add(String, String, String, String, Int32)

Declaration
public void Lobby_Player_Add(string joinedString, string lastUpdatedString, string keys, string values, int applyToLobbyRepetitions)
Parameters
TypeNameDescription
System.StringjoinedString
System.StringlastUpdatedString
System.Stringkeys
System.Stringvalues
System.Int32applyToLobbyRepetitions

Lobby_Player_Remove(Int32, Int32, Int32)

Declaration
public void Lobby_Player_Remove(int numberOfPlayers, int toRemove, int applyToLobbyRepetitions)
Parameters
TypeNameDescription
System.Int32numberOfPlayers
System.Int32toRemove
System.Int32applyToLobbyRepetitions