v1.0.0
Latest
2022.3+
Class MultiplayAuthoringServices
Provides access to the different services used for the Admin APIs and Deployment capabilities
Inheritance
System.Object
MultiplayAuthoringServices
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Multiplay.Authoring.Editor
Syntax
public static class MultiplayAuthoringServices
Properties
Provider
The service provider
Declaration
public static IScopedServiceProvider Provider { get; }
Property Value
Type | Description |
---|---|
IScopedServiceProvider |
Methods
GetService<T>(IServiceProvider)
Get the service specified by the type T
Declaration
public static T GetService<T>(this IServiceProvider provider)
Parameters
Type | Name | Description |
---|---|---|
System.IServiceProvider | provider | Provider in which to find service |
Returns
Type | Description |
---|---|
T | The instance of the specified service if registered. Throws otherwise |
Type Parameters
Name | Description |
---|---|
T | Type to get |