Editor Architecture Specifications

Build Automation provides two options for the editor architecture that will be used to run your MacOS based build.

Selecting an architecture will allow you to either utilize an intel editor to ensure compatibility, or to select a silicon based editor to take advantage of performance gains.

Machine Type
Apple-Intel
Apple-Silicon

Lightmap Baking is not functional within Silicon editors, you will need to prebake your lightmaps and upload them to your repository.