Editor architecture specifications
Choose editor architecture specifications for MacOS builds in Unity Build Automation.
Read time 1 minuteLast updated 16 hours ago
Build Automation provides two options for the editor architecture that will be used to run your MacOS based build. Selecting an architecture will allow you to either utilize an intel editor to ensure compatibility, or to select a silicon based editor to take advantage of performance gains.
Machine Type |
|---|
| Apple-Intel |
| Apple-Silicon |