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Unity Studio
  • What's new in Unity Studio
  • Introduction to Unity Studio
  • Launch Unity Studio
  • Create your first Unity Studio project
  • Develop with Unity Studio
    • The Unity Studio interface
    • Save your progress
    • GameObjects
    • Assets
    • Materials
    • Scene settings
    • Logic
    • The UI Creator
    • Animation
      • Introduction to the Animation system
      • Animation clips
      • Animation Timeline window reference
      • Animate a GameObject with the Animation component
      • Animation component reference
      • Animate multiple GameObjects with the Animation Director
      • Animation Director reference
      • Import Animations
      • Play animations in your scene
    • AI features
  • Collaborate in Unity Studio
  • Export drafts to the Unity Editor
  • Publish and share
  • Troubleshooting Unity Studio issues
  • Report bugs and share feedback
  • Manage your analytics and marketing preferences
  1. Unity Studio
  2. Develop with Unity Studio
  3. Animation

Animation Director reference

Change the settings of the Animation Director.
읽는 시간 1분
최근 업데이트: 7달 전

The Animation Director has several properties that you can configure to control how your animations behave.
These options are available in the Inspector panel when you select the Animation Director object in the Hierarchy panel.

Animation Director properties

The following properties are available in the Animation Director:

Property

Description

Autoplay By default, set to None. Use Autoplay to set your animation to play automatically when your application launches. You can set multiple animations on each GameObject to autoplay.
Timeline
The name of the timeline you want to play or edit. A timeline is a collection of animation clips that you want to animate at the same time. Select the field to rename the timeline.
Record
The circular, red, record icon. Select to open the Animation Timeline window for the selected animation. The icon changes to a stop symbol when the Animation Timeline window is open. Select again to close the window.
Delete
The trash can icon. Select to remove the current timeline.
Easing
Changes the speed of your animation to make the movement feel more natural.
  • Linear: Moves at a constant speed from start to finish.
  • Ease In: Starts slow and speeds up.
  • Ease Out: Starts fast and slows down.
  • Ease In Out: Starts slow, speeds up in the middle, and slows down at the end.
Playback options
Control what happens when your animation reaches the end.
  • Once: Plays one time and stops.
  • Loop: Repeats the animation continuously.
  • Ping Pong: Plays forward, then backward, repeating this back-and-forth motion.
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Select to add a new timeline. You can have multiple timelines on the Animation Director.

Additional resources

  • Unity Engine - Animation clips
  • Introduction to the Animation system
  • Animation clips
  • Animate multiple GameObjects with the Animation Director

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    • Animation Director properties

    • Additional resources


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