SetTileAnimationFlags(Vector3Int, TileAnimationFlags)
Sets the TileAnimationFlags onto the Tile at the given position.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void SetTileAnimationFlags(Vector3Int position, TileAnimationFlags flags)
Parameters
Remarks
Refer to Scriptable Tiles and Tilemap for more information.