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Unity Engine

Unity Engine

GetTileAnimationFlags(Vector3Int)

Gets the TileAnimationFlags of the Tile at the given position.
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Definition

public TileAnimationFlags GetTileAnimationFlags(Vector3Int position)

Parameters

position

The position of the Tile on the Tilemap.

Returns

Type

Description

TileAnimationFlagsReturns the TileAnimationFlags of the Tile.