기술 자료

Unity Engine

Unity Engine

GetTransformMatrix(Vector3Int)

Gets the transform matrix of a Tile given the XYZ coordinates of a cell in the Tilemap.
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Definition

public Matrix4x4 GetTransformMatrix(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Returns

Type

Description

Matrix4x4The transform matrix.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.