기술 자료

Unity Engine

Unity Engine

GetSprite(Vector3Int)

Gets the Sprite used in a Tile given the XYZ coordinates of a cell in the Tilemap.
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Definition

public Sprite GetSprite(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Returns

Type

Description

SpriteSprite at the XYZ coordinate.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.