기술 자료

Unity Engine

Unity Engine

RemoveTileFlags(Vector3Int, TileFlags)

Removes the TileFlags from the Tile at the given position.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void RemoveTileFlags(Vector3Int position, TileFlags flags)

Parameters

position

Position of the Tile on the Tilemap.

TileFlags to remove from the Tile.