SetColliderType(Vector3Int, ColliderType)
Sets the Collider type of a Tile given the XYZ coordinates of a cell in the Tilemap.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void SetColliderType(Vector3Int position, Tile.ColliderType colliderType)
Parameters
Remarks
Refer to Scriptable Tiles and Tilemap for more information.